The following tables list the members exposed by TAgkVirtualJoystick.
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Name |
Description |
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Name |
Description |
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This is the overview for the Create constructor overload. | |
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The virtual joystick is automatically destroyed when its owner (such as the scene that uses it) is destroyed. However, you can free it earlier if you want. | |
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Sets the transparency of the virtual joystick on screen. | |
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Sets the image used by the inner (moveable) portion of the joystick. | |
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Sets the image used by the outer (fixed) portion of the joystick. | |
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This is the overview for the SetPosition method overload. |
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Name |
Description |
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Sets whether the joystick will capture mouse and touch events. | |
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Sets the dead zone for all virtual joysticks so that any X or Y value below the given threshold will return 0 instead. | |
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The internal ID of the object. | |
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The number of objects that this object owns. | |
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The objects that this object owns. | |
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The owner of this object. | |
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Sets the diameter of the virtual joystick in screen coordinates. | |
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Returns the value of the virtual joystick. | |
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Sets whether the joystick is visible on screen. | |
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Returns the X value of the virtual joystick. | |
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Returns the Y value of the virtual joystick. |
Copyright (c) 2012. All rights reserved.
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