Sets the screen position of a virtual joystick if needed.
class procedure SetJoystickPosition(const P: TAgkPoint; const Size: Single); overload;
Parameters |
Description |
const P: TAgkPoint |
The new position in screen coordinates. |
const Size: Single |
The diameter of the joystick in screen coordinates. |
This method positions a virtual joystick on screen only if it is necessary to emulate this input. For example if a real joystick or keyboard are available then this method has no noticable effect. It is recommended that you always call this method anyway if you intend to use a joystick, just incase a virtual joystick is needed. Any virtual joystick will be centered on the given X and Y position.
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