AGK for Pascal
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TAgkScene.ScreenToWorld Method (Single, Single)

Converts a point in screen coordinates into world coordinates based on the current view offset and zoom.

Syntax
Pascal
class function ScreenToWorld(const X: Single; const Y: Single): TAgkPoint; overload;
Parameters 
Description 
const X: Single 
The screen X coordinate to convert. 
const Y: Single 
The screen Y coordinate to convert. 

The point converted to world coordinates.

When the SetViewOffset is 0,0 and the ViewZoom is 1.0, world and screen coordinates are the same. For example when the view is offset by 20 pixels to the right, input at 0,0 on the screen will appear 20,0 in the world.

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