AGK for Pascal
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TAgkSprite.AddAnimationFrame Method

Adds an image to the sprite as a new animation frame.

Syntax
Pascal
procedure AddAnimationFrame(const Image: TAgkImage);
Parameters 
Description 
const Image: TAgkImage 
the image to add. 

Frame indices start at 1 and increase incrementally. This image may be shared by multiple sprites either as single images or as animation frames, the image may also be a part of an atlas texture. 

Alternatively if you have all your animation frames on a single image you can use the faster SetAnimation that avoids image changes during rendering by modifying the UV coordinates to change frame instead. 

TAgkSprite

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