AGK for Pascal
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TAgkSprite.Create Constructor (TAgkObject, TAgkImage)

Creates a sprite with an image to use when rendering.

Syntax
Pascal
constructor Create(const Owner: TAgkObject; const Image: TAgkImage); overload;
Parameters 
Description 
const Owner: TAgkObject 
the owner of the new sprite (eg. a TAgkScene object). 
const Image: TAgkImage 
the image to use for rendering. May be nil to create a blank sprite that is drawn with color only, or to add animation frames to later (using AddAnimationFrame). 

By default image sprites are created with transparency set to tmAlphaTransparency, a depth of 10, are sized using the given image as a guide, and positioned at 0,0 using their top left corner.

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