This is the overview for the RayCastCategory method overload.
|
Name |
Description |
![]() |
Casts a ray through all physics objects including sprites that have physics turned on and stores the closest item hit. | |
![]() |
Casts a ray through all physics objects including sprites that have physics turned on and stores the closest item hit. |
Copyright (c) 2012. All rights reserved.
|