AGK for Pascal
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SpriteRayCastSingle Method

This is the overview for the SpriteRayCastSingle method overload.

 
Name 
Description 
 
Casts a ray through a particular sprite (can be physics or non physics) and stores the result of any intersection. 
 
Casts a ray through a particular sprite (can be physics or non physics) and stores the result of any intersection. 
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