AGK for Pascal
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TAgkEditBox.FixedToScreen Property

Whether the edit box is fixed to the screen.

Syntax
Pascal
property FixedToScreen: Boolean;

By default sprites and edit boxes are created in world coordinates and TAgkScene.SetViewOffset can be used to move around the world. Set this property to True to instead fix the edit box to the screen so it will move with the viewport when the viewport is moved around.

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