Returns True if the given button was pressed this frame, otherwise returns False.
class property ButtonPressed [const Index, Button: Integer]: Boolean;
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Parameters |
Description |
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Index |
The ID of the joystick to check (1-4). |
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Button |
The ID of the button to check (1-32). |
Once the button has been pressed this function returns to False. To check the state of the button use ButtonDown. AGK supports up to 32 joystick buttons in the range 1-32.
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Copyright (c) 2012. All rights reserved.
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