Creates a new scene.
constructor Create(const Owner: TAgkObject);
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Parameters |
Description |
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const Owner: TAgkObject |
the owner of the new scene (eg. the TAgkApplication object). |
The scene will automatically be destroyed when its owner (if set) is destroyed, or when AutoFree is set to True and the current scene is changes (see TAgkApplication.SetScene).
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Copyright (c) 2012. All rights reserved.
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