Clones a sprite. The new sprite will be in in exactly the same position as the original.
constructor Clone(const Original: TAgkSprite); overload;
Parameters |
Description |
const Original: TAgkSprite |
the original sprite to clone. |
Any physics values or shapes assigned to the sprite will not be copied. The new sprite will not be setup for physics.
Copyright (c) 2012. All rights reserved.
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