AGK for Pascal
ContentsIndexHome
PreviousUpNext
TAgkSprite.Speed Property

The sprite animation speed in Frames Per Second.

Syntax
Pascal
property Speed: Single;

Can be updated whilst the animation is running. Can be set to 0 to temporarily pause the animation. Sprite frames will be skipped if the sprite frame rate is too high compared to the game frame rate.

Copyright (c) 2012. All rights reserved.