The following tables list the members exposed by TAgkRawJoystick.
|
Name |
Description |
![]() |
Waits for the detection of physical joysticks to complete. On some systems this may take a few seconds so is run in a separate thread along side the main application. | |
![]() |
Returns True if a joystick exists at the given index. |
|
Name |
Description |
![]() ![]() |
Returns True if the given button is currently down, otherwise returns False. | |
![]() ![]() |
Returns True if the given button was pressed this frame, otherwise returns False. | |
![]() ![]() |
Returns True if the given button was released this frame, otherwise returns False. | |
![]() ![]() |
Sets the dead zone for all real joysticks so that any X or Y value below the given threshold will return 0 instead. | |
![]() ![]() |
Returns True if the current device has at least one physical joystick available as an input method. False if it has no physical joysticks. | |
![]() ![]() |
Returns the current rotational X value (if applicable) for the physical joystick at the given index. | |
![]() ![]() |
Returns the current rotational Y value (if applicable) for the physical joystick at the given index. | |
![]() ![]() |
Returns the current rotational Z value (if applicable) for the physical joystick at the given index. | |
![]() ![]() |
Returns the current X value for the physical joystick at the given index. | |
![]() ![]() |
Returns the current Y value for the physical joystick at the given index. | |
![]() ![]() |
Returns the current Z value for the physical joystick at the given index. |
Copyright (c) 2012. All rights reserved.
|