AGK for Pascal
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HitTest Method

This is the overview for the HitTest method overload.

 
Name 
Description 
 
Returns True if the point X,Y in world coordinates lies within the sprite. False if not. Takes into account the rotation and scale values of the sprite. 
 
Returns True if the given point in world coordinates lies within the sprite. False if not. Takes into account the rotation and scale values of the sprite. 
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